Cinematic Ocean FX in Houdini - Tutorial/course

Description
Hey everyone, I’ve been working on a comprehensive course for a while now and I'm really happy to finally share it. I put together a deep dive into creating Cinematic Ocean FX in Houdini, focusing on understanding fluid sims under the hood so you can art-direct epic shots from scratch. Here’s a
![[For hire]From concept to final frame , a peek behind the scenes of the STARFELL animation game trailer by Lanrezzy](https://external-preview.redd.it/cWY3NXF4c3czYXFnMVRD2Z8bz_c3vA3WblLG3p13vDE7Opx-If_yuCwdXeyt.png?width=640&crop=smart&auto=webp&s=8d48d3b1db218f272d42d7feb1d712a51dc08a85)